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Texturepainter

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Texturepainter

TexturePainter - Simple Texture Layer System for Blender

TexturePainter is an addon for Blender that transforms the standard texturing process into an intuitive workflow with layer support, similar to professional graphic editors.

Main Features:

  1. Layer System: Create, switch, and manage an unlimited number of texture layers for each model

  2. Layer Visibility: Enable and disable individual layers with a single click

  3. Order Management: Easily move layers up and down to control the overlay order


  4. Material Application: Quickly apply existing Blender materials to individual layers(can be applied manually)


5. Automatic Setup: Instant preparation of the model for texturing with proper node setup



Last update

  • Added possibility to choose mask resolution(slide or just type)
  • Fast Smart UV unwrap (with apply all transforms previously)
  • Save images that are being modified. From time to time need to be pressed, at once blender just “forgot” that I paint something)



Advantages of Texturing in Blender with Shader Nodes:

  • Non-linear Workflow: Change parameters at any time without quality loss
  • Procedural Effects: Combine painted textures with procedural patterns for unique results
  • Instant Preview: See results in real-time while painting
  • Integration with EEVEE and Cycles: Your textures will display correctly in both renderers
  • Layer-based Masking: Use layers for masks, blending, and effects

Who This Addon Is For:

  • 3D artists who need a more flexible texturing workflow
  • Modelers accustomed to working with layers in Photoshop or other editors
  • Professionals who need more efficient organization of texture data
  • Beginners who want to avoid complex node setup for texturing
  • Animators creating dynamic materials with changing properties
  • Game designers working on interactive materials for game projects

Compatibility:

Works with Blender 4.0 and above

How to Use:

  1. Install the addon through the Preferences menu in Blender
  2. Select an object for texturing
  3. Open the "TexturePaint Helper" panel in the 3D view sidebar
  4. Click "Generate" to set up the model
  5. Add new layers, select them, and paint directly on your model
  6. Use intuitive layer management tools to organize your work
  7. Experiment with animating layer parameters to create dynamic effects

Bring your experience with graphic editors to Blender and make texturing a more creative and less technical process, while retaining all the advantages of Blender's powerful node system!

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I want this!

addon that adds a layer system to Blender

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